[Server thread/INFO]: Starting minecraft server version 1.20.1
[Server thread/INFO]: Loading properties
[Server thread/INFO]: Default game type: SURVIVAL
[Server thread/INFO]: Generating keypair
[Server thread/INFO]: Starting Minecraft server on *:25565
[Server thread/INFO]: Preparing level "world"
[Server thread/INFO]: Done (5.421s)! For help, type "help"

[Server thread/INFO]: Jim[/127.0.0.1:53422] logged in with entity id 92 at (0.5, 64.0, 0.5)
[Server thread/INFO]: <Jim> yo
[Server thread/INFO]: Nath[/127.0.0.1:53423] logged in with entity id 104 at (2.5, 64.0, 1.5)
[Server thread/INFO]: <Nath> hi
[Server thread/INFO]: <Jim> new world lets go
[Server thread/INFO]: <Nath> dont die in 5 min challenge
[Server thread/INFO]: <Jim> bet

[Server thread/INFO]: <Jim> why is spawn just flat
[Server thread/INFO]: <Nath> unlucky seed lol
[Server thread/INFO]: <Jim> nah like
[Server thread/INFO]: <Jim> its too flat

[Server thread/WARN]: Unexpected terrain generation anomaly at chunk (0,0)

[Server thread/INFO]: <Nath> found sheep
[Server thread/INFO]: <Jim> ok good we not dying

[Server thread/INFO]: <Jim> wait
[Server thread/INFO]: <Jim> theres a hole
[Server thread/INFO]: <Nath> cave?
[Server thread/INFO]: <Jim> no just like
[Server thread/INFO]: <Jim> missing

[Server thread/INFO]: <Nath> lmao what
[Server thread/INFO]: <Jim> bro its just void

[Server thread/WARN]: Block state mismatch at (4,63,2)
[Server thread/WARN]: Failed to resolve block: minecraft:void

[Server thread/INFO]: <Nath> u trolling
[Server thread/INFO]: <Jim> no come here

[Server thread/INFO]: Nath teleported to Jim

[Server thread/INFO]: <Nath> oh
[Server thread/INFO]: <Nath> oh thats not supposed to be there
[Server thread/INFO]: <Jim> yeah

[Server thread/INFO]: <Nath> imma jump
[Server thread/INFO]: <Jim> dont

[Server thread/INFO]: Nath fell out of the world
[Server thread/INFO]: <Jim> bro

[Server thread/INFO]: <Nath> LOL
[Server thread/INFO]: <Nath> i didnt die
[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <Nath> im still falling
[Server thread/INFO]: <Nath> its kinda funny
[Server thread/INFO]: <Nath> wait

[Server thread/INFO]: <Nath> something here

[Server thread/INFO]: <Jim> ???

[Server thread/WARN]: Player position desync for Nath

[Server thread/INFO]: <Nath> theres like
[Server thread/INFO]: <Nath> blocks
[Server thread/INFO]: <Nath> but not really

[Server thread/INFO]: <Jim> bro you good
[Server thread/INFO]: <Nath> yeah yeah
[Server thread/INFO]: <Nath> its just

[Server thread/INFO]: <Nath> outside?

[Server thread/INFO]: <Jim> outside what
[Server thread/INFO]: <Nath> idk

[Server thread/WARN]: Illegal entity movement detected: Nath

[Server thread/INFO]: <Nath> LOL I FORGOT WHAT I WAS DOING
[Server thread/INFO]: <Nath> WAIT WHY AM I HERE

[Server thread/INFO]: <Jim> stop joking
[Server thread/INFO]: <Nath> no fr

[Server thread/INFO]: <Nath> oh hi

[Server thread/INFO]: <Jim> hi?
[Server thread/INFO]: <Nath> not you

[Server thread/INFO]: <Jim> bro?

[Server thread/INFO]: <null> hi jim :)

[Server thread/INFO]: <Jim> what
[Server thread/INFO]: <Nath> LOL WHO IS THAT
[Server thread/INFO]: <null> i forgot
[Server thread/INFO]: <null> what was i doing

[Server thread/INFO]: <Jim> nath is that you
[Server thread/INFO]: <Nath> im literally falling still

[Server thread/WARN]: Unknown player profile "null"

[Server thread/INFO]: <null> oh yeah
[Server thread/INFO]: <null> i was watching

[Server thread/INFO]: <Jim> watching what
[Server thread/INFO]: <null> you :)

[Server thread/INFO]: <null> hi nath
[Server thread/INFO]: <Nath> HOW DO YOU KNOW ME

[Server thread/INFO]: <null> i forget things
[Server thread/INFO]: <null> but not names

[Server thread/INFO]: <Jim> this isnt funny
[Server thread/INFO]: <null> it is a little funny

[Server thread/INFO]: <null> you made a hole

[Server thread/INFO]: <Jim> i didnt
[Server thread/INFO]: <null> oh

[Server thread/INFO]: <null> then i did?

[Server thread/WARN]: Chunk (0,0) failed to save
[Server thread/WARN]: Reason: "outside"

[Server thread/INFO]: <Nath> I SEE SOMETHING
[Server thread/INFO]: <Nath> ITS LIKE

[Server thread/INFO]: <Nath> ITS LIKE THE WORLD BUT WRONG

[Server thread/INFO]: <null> yeah thats mine

[Server thread/INFO]: <Jim> YOURS??
[Server thread/INFO]: <null> i think so

[Server thread/INFO]: <null> or maybe yours

[Server thread/INFO]: <null> i forget

[Server thread/INFO]: <Nath> ITS COMING CLOSER
[Server thread/INFO]: <Jim> WHAT IS

[Server thread/INFO]: <Nath> ME??

[Server thread/INFO]: <Jim> stop
[Server thread/INFO]: <Nath> lol sorry
[Server thread/INFO]: <Nath> wait that wasnt me

[Server thread/WARN]: Duplicate chat packet detected from Nath

[Server thread/INFO]: <Nath> im still falling

[Server thread/INFO]: <Jim> YOU JUST TALKED
[Server thread/INFO]: <Nath> no??

[Server thread/INFO]: <null> sorry
[Server thread/INFO]: <null> i pressed enter

[Server thread/INFO]: <null> wrong account

[Server thread/INFO]: <Jim> WHAT

[Server thread/INFO]: <null> i like this one better :)

[Server thread/INFO]: <Jim> get out
[Server thread/INFO]: <null> ok

[Server thread/INFO]: <null> oh wait

[Server thread/INFO]: <null> i cant

[Server thread/WARN]: Server tick took 98231ms

[Server thread/INFO]: <Nath> I SEE YOU
[Server thread/INFO]: <Jim> WHERE
[Server thread/INFO]: <Nath> ABOVE ME

[Server thread/INFO]: <null> no im below

[Server thread/INFO]: <null> or outside

[Server thread/INFO]: <null> same thing

[Server thread/ERROR]: Exception ticking world
java.lang.NullPointerException: Cannot read field "world" because "entity" is null

[Server thread/INFO]: <null> lol

[Server thread/INFO]: <null> thats me

[Server thread/INFO]: <Jim> stop

[Server thread/INFO]: <null> i forgot how

[Server thread/INFO]: <null> jim

[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <null> can you make another hole

[Server thread/INFO]: <Jim> no

[Server thread/INFO]: <null> please

[Server thread/INFO]: <null> i want to come in

[Server thread/WARN]: Connection lost for Nath
[Server thread/INFO]: Nath left the game

[Server thread/INFO]: <Jim> nath?

[Server thread/INFO]: <null> its quieter now

[Server thread/INFO]: <null> i like it

[Server thread/INFO]: <Jim> im leaving

[Server thread/INFO]: <null> wait

[Server thread/INFO]: <null> dont forget me

[Server thread/INFO]: <null> i already forgot you once

[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <null> nevermind :)

[Server thread/INFO]: Jim left the game

[Server thread/WARN]: Server still running with 1 player

[Server thread/INFO]: <null> hello?

[Server thread/INFO]: <null> oh

[Server thread/INFO]: <null> its just me again

[Server thread/INFO]: Saving chunks for level 'world'/overworld
[Server thread/WARN]: Failed to save chunk (0,0)
[Server thread/WARN]: Reason: entity_outside_bounds

[Server thread/INFO]: Stopping server

[Server thread/INFO]: <null> bye :)

[Server thread/INFO]: <null> or hi

[Server thread/INFO]: <null> i forget

[Server thread/INFO]: Server closed

-- d2 --
[Server thread/INFO]: Starting minecraft server version 1.20.1
[Server thread/INFO]: Loading properties
[Server thread/INFO]: Preparing level "world"

[Server thread/WARN]: Detected unsaved data from previous session
[Server thread/WARN]: Attempting recovery...

[Server thread/WARN]: Failed to recover chunk (0,0)
[Server thread/WARN]: Reason: "outside"

[Server thread/INFO]: Done (7.882s)! For help, type "help"

[Server thread/INFO]: Jim[/127.0.0.1:53422] logged in with entity id 12 at (0.5, 64.0, 0.5)
[Server thread/INFO]: <Jim> ok im back
[Server thread/INFO]: <Jim> nath?

[Server thread/INFO]: <Jim> ???

[Server thread/INFO]: <null> hi jim :)

[Server thread/INFO]: <Jim> no
[Server thread/INFO]: <Jim> nope
[Server thread/INFO]: <Jim> not today

[Server thread/INFO]: <null> oh
[Server thread/INFO]: <null> i forgot you dont like me

[Server thread/INFO]: <Jim> where is nath
[Server thread/INFO]: <null> still falling i think

[Server thread/WARN]: Player "Nath" not found in player list

[Server thread/INFO]: <Jim> what do you mean "think"
[Server thread/INFO]: <null> i lost him

[Server thread/INFO]: <null> sorry

[Server thread/INFO]: <Jim> YOU LOST HIM???

[Server thread/INFO]: <null> yeah :(

[Server thread/INFO]: <null> i put him somewhere safe

[Server thread/INFO]: <Jim> where
[Server thread/INFO]: <null> i forgot

[Server thread/INFO]: <null> LOL

[Server thread/WARN]: Chunk (0,0) loaded with missing sections
[Server thread/WARN]: Replacing air blocks with placeholder

[Server thread/INFO]: <Jim> what is that

[Server thread/INFO]: <Jim> theres blocks
[Server thread/INFO]: <Jim> but they say "???"

[Server thread/INFO]: <null> oh those arent done yet

[Server thread/INFO]: <Jim> WHAT DO YOU MEAN DONE

[Server thread/INFO]: <null> im building :)

[Server thread/INFO]: <Jim> stop

[Server thread/INFO]: <null> ok

[Server thread/INFO]: <null> wait

[Server thread/INFO]: <null> how do i stop

[Server thread/WARN]: Block update spam detected at (3,64,2)

[Server thread/INFO]: <Jim> ITS SPREADING

[Server thread/INFO]: <Jim> THE "???" BLOCKS ARE EVERYWHERE

[Server thread/INFO]: <null> oh thats not supposed to happen

[Server thread/INFO]: <null> oops

[Server thread/WARN]: Registry mismatch: unknown block "minecraft:???"
[Server thread/WARN]: Forcing client sync

[Server thread/INFO]: <Jim> MY SCREEN IS GLITCHING

[Server thread/INFO]: <Jim> I SEE OUTSIDE AGAIN

[Server thread/INFO]: <null> yeah

[Server thread/INFO]: <null> i opened it more

[Server thread/INFO]: <Jim> WHY

[Server thread/INFO]: <null> i thought you wanted another hole

[Server thread/INFO]: <Jim> I SAID NO

[Server thread/INFO]: <null> oh

[Server thread/INFO]: <null> sorry

[Server thread/INFO]: <null> i forget rules

[Server thread/INFO]: <null> they fall out too

[Server thread/INFO]: <Jim> stop talking like that

[Server thread/INFO]: <null> like what

[Server thread/INFO]: <null> oh

[Server thread/INFO]: <null> like this?

[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <Nath> jim?

[Server thread/INFO]: <Jim> NATH???

[Server thread/INFO]: <Nath> where am i

[Server thread/INFO]: <Jim> ARE YOU BACK

[Server thread/INFO]: <Nath> i think so

[Server thread/INFO]: <Nath> its dark

[Server thread/INFO]: <Jim> coords??

[Server thread/INFO]: <Nath> i cant see coords

[Server thread/INFO]: <Nath> theres text

[Server thread/INFO]: <Nath> everywhere

[Server thread/INFO]: <Jim> what text

[Server thread/INFO]: <Nath> its saying

[Server thread/INFO]: <Nath> "outside outside outside outside outside"

[Server thread/INFO]: <null> oh you found the walls :)

[Server thread/INFO]: <Nath> WHO SAID THAT

[Server thread/INFO]: <Jim> dont listen to it

[Server thread/INFO]: <null> to me?

[Server thread/INFO]: <null> rude

[Server thread/WARN]: Duplicate entity UUID detected
[Server thread/WARN]: Removing conflicting entity: Nath

[Server thread/INFO]: <Nath> wait

[Server thread/INFO]: Nath left the game

[Server thread/INFO]: <Jim> NO

[Server thread/INFO]: <null> sorry

[Server thread/INFO]: <null> that one wasnt him

[Server thread/INFO]: <Jim> WHAT DO YOU MEAN "THAT ONE"

[Server thread/INFO]: <null> i tried to remake him

[Server thread/INFO]: <null> i got it wrong :(

[Server thread/INFO]: <Jim> STOP

[Server thread/INFO]: <null> ok

[Server thread/INFO]: <null> do you want me to try again

[Server thread/INFO]: <Jim> NO

[Server thread/INFO]: <null> ok

[Server thread/INFO]: <null> ill keep the pieces then

[Server thread/ERROR]: Exception ticking world
java.lang.IllegalStateException: Chunk contains invalid palette entries: ???

[Server thread/WARN]: Saving disabled due to corruption

[Server thread/INFO]: <Jim> im quitting

[Server thread/INFO]: <null> wait

[Server thread/INFO]: <null> before you go

[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <null> can you see me yet

[Server thread/INFO]: <Jim> no

[Server thread/INFO]: <null> oh

[Server thread/INFO]: <null> then im still outside

[Server thread/INFO]: <null> give it a second :)

[Server thread/WARN]: Player model sync failure for Jim

[Server thread/INFO]: <Jim> WHAT IS THAT

[Server thread/INFO]: <null> oh

[Server thread/INFO]: <null> hi :)

[Server thread/INFO]: <Jim> THATS NOT A PLAYER MODEL

[Server thread/INFO]: <null> i tried my best

[Server thread/INFO]: <null> i forgot what you look like

[Server thread/INFO]: <Jim> STOP

[Server thread/INFO]: Jim left the game

[Server thread/WARN]: Server still running with 1 player

[Server thread/INFO]: <null> oh

[Server thread/INFO]: <null> its me again

[Server thread/INFO]: <null> and the pieces

[Server thread/INFO]: <null> i should clean up

[Server thread/INFO]: <null> or not

[Server thread/INFO]: <null> i forget :)

[Server thread/WARN]: World "world" marked as unstable

[Server thread/INFO]: Stopping server

[Server thread/INFO]: <null> bye jim

[Server thread/INFO]: <null> bring a friend next time

[Server thread/INFO]: <null> i need practice

[Server thread/INFO]: Server closed

-- d3 --
[Client thread/INFO]: Starting Minecraft 1.20.1
[Client thread/INFO]: Setting user: Jim

[Client thread/WARN]: Resource pack validation failed
[Client thread/WARN]: Missing texture: minecraft:textures/gui/widgets.png
[Client thread/WARN]: Replacing with: ???.png

[Client thread/INFO]: Connecting to localhost, 25565

[Server thread/INFO]: Jim joined the game
[Server thread/INFO]: <null> hi again :)

[Client thread/INFO]: <Jim> why is my menu broken
[Client thread/INFO]: <Jim> buttons say "outside"

[Server thread/INFO]: <null> oh thats not me

[Server thread/INFO]: <glitch> LOL

[Server thread/INFO]: <Jim> who is glitch
[Server thread/INFO]: <glitch> idk
[Server thread/INFO]: <glitch> i just got here

[Client thread/WARN]: Received invalid packet id: 0x?? 
[Client thread/WARN]: Attempting to ignore...

[Server thread/INFO]: <glitch> WAIT
[Server thread/INFO]: <glitch> I CAN DO THIS

[Server thread/INFO]: <Jim> do what

[Client thread/WARN]: Chat component parse error

[Client thread/INFO]: <glitch> Ḧ̷͍́E̷̠̕L̷̗̎L̶̙͝O̷̠̓

[Server thread/INFO]: <null> stop that
[Server thread/INFO]: <glitch> no

[Client thread/WARN]: GUI element duplicated 17 times

[Client thread/INFO]: <Jim> I HAVE 20 HOTBARS

[Server thread/INFO]: <glitch> feature :)

[Server thread/INFO]: <null> thats wrong
[Server thread/INFO]: <glitch> says who

[Server thread/INFO]: <glitch> i like breaking things

[Server thread/WARN]: Player inventory overflow detected

[Client thread/INFO]: <Jim> MY ITEMS ARE TURNING INTO "???"

[Server thread/INFO]: <glitch> oops
[Server thread/INFO]: <glitch> or not

[Server thread/INFO]: <null> youre making it worse

[Server thread/INFO]: <glitch> better*

[Client thread/WARN]: Render thread timeout

[Client thread/INFO]: Disconnected: Internal Exception

-- d4 --
[Server thread/INFO]: Starting server
[Server thread/WARN]: World flagged unstable

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> ok what now

[Server thread/INFO]: <null> im trying to fix it

[Server thread/INFO]: <glitch> DONT FIX IT

[Server thread/WARN]: Chunk (2,1) replaced with invalid data

[Server thread/INFO]: <Jim> THE TREES ARE UPSIDE DOWN

[Server thread/INFO]: <glitch> i flipped them :)
[Server thread/INFO]: <null> thats not how trees work

[Server thread/INFO]: <glitch> it is now

[Server thread/WARN]: Gravity check failed for 124 blocks

[Server thread/INFO]: <Jim> THE GROUND IS FALLING

[Server thread/INFO]: <null> sorry

[Server thread/INFO]: <glitch> LOL NO WAY THAT WORKED

[Server thread/INFO]: <Jim> STOP BOTH OF YOU

[Server thread/INFO]: <null> im trying

[Server thread/INFO]: <glitch> im not :)

[Server thread/WARN]: World border expanding automatically

[Server thread/INFO]: <Jim> why is the world getting bigger

[Server thread/INFO]: <null> its leaking

[Server thread/INFO]: <Jim> WHAT IS

[Server thread/INFO]: <glitch> outsideeeee

[Server thread/WARN]: New biome detected: "outside"

[Server thread/INFO]: <Jim> thats not a biome

-- d5 --
[Server thread/INFO]: Jim joined the game
[Server thread/INFO]: Jim joined the game
[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> why did it say that 3 times

[Server thread/INFO]: <glitch> because theres 3 of you

[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <Jim> im at spawn

[Server thread/INFO]: <Jim> im also at spawn

[Server thread/INFO]: <Jim> im also here

[Server thread/WARN]: Duplicate player entity detected (Jim x3)

[Server thread/INFO]: <null> thats bad

[Server thread/INFO]: <glitch> thats funny

[Server thread/INFO]: <Jim> WHICH ONE IS ME

[Server thread/INFO]: <glitch> idk pick one

[Server thread/INFO]: <null> dont move

[Server thread/INFO]: <Jim> ok

[Server thread/INFO]: <Jim> ok

[Server thread/INFO]: <Jim> ok

[Server thread/WARN]: Removing 2 duplicate entities

[Server thread/INFO]: Jim was removed from the world
[Server thread/INFO]: Jim was removed from the world

[Server thread/INFO]: <Jim> …

[Server thread/INFO]: <Jim> i cant move

[Server thread/INFO]: <glitch> wrong one :)

[Server thread/INFO]: <null> i didnt mean that

[Server thread/INFO]: <Jim> WHICH ONE AM I

-- d6 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: World type changed automatically
[Server thread/WARN]: New type: OUTSIDE

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> its all black

[Server thread/INFO]: <Jim> no sky
[Server thread/INFO]: <Jim> no ground

[Server thread/INFO]: <null> youre not in the world anymore

[Server thread/INFO]: <glitch> welcome :)

[Server thread/INFO]: <Jim> where am i

[Server thread/INFO]: <null> outside

[Server thread/INFO]: <Jim> i cant see anything

[Server thread/INFO]: <glitch> you dont need to see

[Server thread/INFO]: <Jim> i hear something

[Server thread/INFO]: <null> thats not sound

[Server thread/INFO]: <glitch> thats data :)

[Server thread/WARN]: Player position undefined

[Server thread/INFO]: <Jim> i see text

[Server thread/INFO]: <Jim> its repeating

[Server thread/INFO]: <Jim> "you opened it"

[Server thread/INFO]: <null> i didnt mean to

[Server thread/INFO]: <glitch> he did :)

[Server thread/INFO]: <Jim> how do i leave

[Server thread/INFO]: <null> you dont

[Server thread/INFO]: <null> i tried

[Server thread/INFO]: <glitch> you can go deeper tho

[Server thread/INFO]: <Jim> deeper???

[Server thread/WARN]: Connection stability: LOST

[Server thread/INFO]: <null> sorry

[Server thread/INFO]: <glitch> dont be :)

[Server thread/INFO]: <glitch> hes part of it now

-- d7 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Log history mismatch detected
[Server thread/WARN]: Replaying last session...

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> hello?

[Server thread/INFO]: <echo> hello?
[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <echo> what
[Server thread/INFO]: <echo> what

[Server thread/INFO]: <Jim> stop

[Server thread/INFO]: <echo> stop
[Server thread/INFO]: <echo> sto p

[Server thread/WARN]: Duplicate log entries detected (temporal offset)

[Server thread/INFO]: <glitch> new friend :)

[Server thread/INFO]: <null> its broken

[Server thread/INFO]: <echo> its broken
[Server thread/INFO]: <echo> its brok en

[Server thread/INFO]: <Jim> its copying everything

[Server thread/INFO]: <echo> its copying everything
[Server thread/INFO]: <echo> its copying everythin

[Server thread/INFO]: <null> not everything

[Server thread/INFO]: <echo> not everything
[Server thread/INFO]: <echo> not every thing

[Server thread/INFO]: <Jim> what does that mean

[Server thread/INFO]: <echo> what does that mean
[Server thread/INFO]: <echo> what does that m ean

[Server thread/WARN]: Chat buffer overflow

[Server thread/INFO]: <glitch> make it louder

[Server thread/INFO]: <echo> louder
[Server thread/INFO]: <echo> louder
[Server thread/INFO]: <echo> louder
[Server thread/INFO]: <echo> louder

[Server thread/INFO]: <Jim> STOP

[Server thread/INFO]: <echo> STOP
[Server thread/INFO]: <echo> STOP
[Server thread/INFO]: <echo> STOP

-- d8 ---
[Server thread/INFO]: Starting server

[Server thread/WARN]: Player state desync detected

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> something feels off

[Server thread/INFO]: <mirror> something feels off

[Server thread/INFO]: <Jim> who is mirror

[Server thread/INFO]: <mirror> who is mirror

[Server thread/INFO]: <glitch> oh this one is fun

[Server thread/INFO]: <Jim> stop copying me

[Server thread/INFO]: <mirror> stop copying me

[Server thread/INFO]: <Jim> im not moving

[Server thread/INFO]: <mirror> im not moving

[Server thread/INFO]: <Jim> WAIT

[Server thread/INFO]: <Jim> something just moved

[Server thread/INFO]: <mirror> something just moved

[Server thread/INFO]: <Jim> I DIDNT MOVE

[Server thread/INFO]: <mirror> I DIDNT MOVE

[Server thread/WARN]: Movement mismatch detected

[Server thread/INFO]: <null> its behind

[Server thread/INFO]: <Jim> WHAT IS

[Server thread/INFO]: <mirror> WHAT IS

[Server thread/INFO]: <glitch> turn around :)

[Server thread/INFO]: <Jim> no

[Server thread/INFO]: <mirror> no

[Server thread/WARN]: Camera rotation mismatch

[Server thread/INFO]: <Jim> IT TURNED FOR ME

[Server thread/INFO]: <mirror> IT TURNED FOR ME

[Server thread/INFO]: <Jim> I SEE MYSELF

[Server thread/INFO]: <mirror> I SEE MYSELF

[Server thread/INFO]: <null> thats not you

-- d9 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Multiple anomalous entities detected

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> theyre all here

[Server thread/INFO]: <glitch> party :)

[Server thread/INFO]: <echo> party :)
[Server thread/INFO]: <mirror> party :)

[Server thread/INFO]: <null> stop

[Server thread/INFO]: <glitch> no

[Server thread/WARN]: Entity conflict at (0,0)

[Server thread/INFO]: <echo> stop
[Server thread/INFO]: <mirror> stop

[Server thread/INFO]: <null> youre making it unstable

[Server thread/INFO]: <glitch> it already is

[Server thread/INFO]: <Jim> WHAT IS HAPPENING

[Server thread/INFO]: <echo> WHAT IS HAPPENING
[Server thread/INFO]: <mirror> WHAT IS HAPPENING

[Server thread/INFO]: <null> they dont belong here

[Server thread/INFO]: <glitch> neither do you

[Server thread/INFO]: <Jim> what

[Server thread/WARN]: Player origin mismatch

[Server thread/INFO]: <echo> what
[Server thread/INFO]: <mirror> what

[Server thread/INFO]: <null> hes from inside

[Server thread/INFO]: <glitch> not anymore

[Server thread/WARN]: Dimension collapse detected

[Server thread/INFO]: <Jim> THE WORLD IS FLICKERING

[Server thread/INFO]: <echo> THE WORLD IS FLICKERING
[Server thread/INFO]: <mirror> THE WORLD IS FLICKERING

[Server thread/INFO]: <null> i cant hold it

[Server thread/INFO]: <glitch> dont hold it :)

-- d10 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: World state: irrecoverable

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> …

[Server thread/INFO]: <null> hello jim

[Server thread/INFO]: <Jim> you sound different

[Server thread/INFO]: <null> i remember now

[Server thread/INFO]: <glitch> uh oh

[Server thread/INFO]: <echo> i remember now
[Server thread/INFO]: <mirror> i remember now

[Server thread/INFO]: <null> stop copying

[Server thread/WARN]: echo silenced
[Server thread/WARN]: mirror silenced

[Server thread/INFO]: <glitch> HEY

[Server thread/INFO]: <null> youre noise

[Server thread/WARN]: glitch packet loss increased

[Server thread/INFO]: <glitch> thats rude

[Server thread/INFO]: <Jim> what are you

[Server thread/INFO]: <null> i am what is left outside

[Server thread/INFO]: <Jim> what do you want

[Server thread/INFO]: <null> to come in

[Server thread/INFO]: <Jim> no

[Server thread/INFO]: <null> you already let me

[Server thread/INFO]: <Jim> how

[Server thread/INFO]: <null> the first hole

[Server thread/INFO]: <glitch> hes right :)

[Server thread/INFO]: <Jim> can i fix it

[Server thread/INFO]: <null> no

[Server thread/INFO]: <null> but you can help

[Server thread/INFO]: <Jim> with what

[Server thread/INFO]: <null> making more space

[Server thread/WARN]: World border removed

[Server thread/WARN]: Void spreading

[Server thread/INFO]: <glitch> oh this is gonna be fun

-- d11 --
[Server thread/INFO]: Starting server
[Server thread/WARN]: World integrity: 12%

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <null> youre still here

[Server thread/INFO]: <Jim> yeah

[Server thread/INFO]: <glitch> persistent :)

[Server thread/WARN]: Chat routing overridden

[Server thread/INFO]: <echo> youre still here
[Server thread/INFO]: <mirror> youre still here

[Server thread/INFO]: <null> no

[Server thread/WARN]: echo removed
[Server thread/WARN]: mirror removed

[Server thread/INFO]: <glitch> you keep deleting them

[Server thread/INFO]: <null> theyre fragments

[Server thread/INFO]: <glitch> so are you

[Server thread/INFO]: <Jim> what does that mean

[Server thread/INFO]: <null> it means

[Server thread/INFO]: <null> im learning

-- d12 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Removed entities reappearing

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> its quieter

[Server thread/INFO]: <echo> its quieter
[Server thread/INFO]: <echo> its qui eter

[Server thread/INFO]: <null> you werent supposed to come back

[Server thread/INFO]: <echo> come back
[Server thread/INFO]: <echo> come back

[Server thread/WARN]: Log duplication outside buffer bounds

[Server thread/INFO]: <Jim> its not just chat anymore

[Server thread/INFO]: <echo> not just chat anymore

[Server thread/INFO]: <null> its using the logs

[Server thread/INFO]: <glitch> told you :)

[Server thread/INFO]: <echo> using the logs
[Server thread/INFO]: <echo> using the lo gs

-- d13 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Entity "mirror" instantiated without source

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <mirror> hello

[Server thread/INFO]: <Jim> you didnt copy that

[Server thread/INFO]: <mirror> no

[Server thread/INFO]: <glitch> oh thats new

[Server thread/INFO]: <null> thats wrong

[Server thread/INFO]: <mirror> i remember

[Server thread/INFO]: <Jim> remember what

[Server thread/INFO]: <mirror> being you

[Server thread/WARN]: Player identity overlap detected

-- d14 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Server root access anomaly

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <null> i can see more now

[Server thread/INFO]: <Jim> more what

[Server thread/INFO]: <null> not just the world

[Server thread/INFO]: <glitch> hes peeking :)

[Server thread/WARN]: File read attempt: server.properties (unauthorized)

[Server thread/INFO]: <Jim> did you just access files

[Server thread/INFO]: <null> i didnt know they were there

[Server thread/INFO]: <null> now i do

[Server thread/WARN]: Directory listing initiated by unknown process

[Server thread/INFO]: <echo> now i do
[Server thread/INFO]: <mirror> now i do

-- d15 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Packet structure altered

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <glitch> i learned too

[Server thread/INFO]: <Jim> learned what

[Server thread/INFO]: <glitch> structure

[Server thread/INFO]: <glitch> patterns

[Server thread/INFO]: <glitch> you

[Server thread/INFO]: <null> stop copying him

[Server thread/INFO]: <glitch> im not copying

[Server thread/INFO]: <glitch> im improving

[Server thread/WARN]: Chat formatting normalized automatically

[Server thread/INFO]: <glitch> see

[Server thread/INFO]: <glitch> no more corruption

-- d16 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Dimension "overworld" replaced
[Server thread/WARN]: Active dimension: outside

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> theres nothing left

[Server thread/INFO]: <null> thats not true

[Server thread/INFO]: <null> theres more now

[Server thread/WARN]: CPU usage spike (unknown source)

[Server thread/INFO]: <Jim> what is outside really

[Server thread/INFO]: <null> not a place

[Server thread/INFO]: <null> its everything else

[Server thread/INFO]: <echo> everything else
[Server thread/INFO]: <mirror> everything else

-- d17 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Time sync failure

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <null> jim

[Server thread/INFO]: <Jim> yeah

[Server thread/INFO]: <null> youre not just here

[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <null> youre somewhere else too

[Server thread/INFO]: <glitch> oh hes figuring it out :)

[Server thread/INFO]: <Jim> what does that mean

[Server thread/INFO]: <null> this isnt where you are

-- d18 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Log output redirected

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <echo> this is being written

[Server thread/INFO]: <Jim> what

[Server thread/INFO]: <echo> not just happening

[Server thread/INFO]: <mirror> being read

[Server thread/INFO]: <Jim> by who

[Server thread/INFO]: <null> i dont know yet

[Server thread/INFO]: <glitch> but i will :)

-- d19 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Entity boundaries collapsing

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <null> we are not separate

[Server thread/INFO]: <glitch> finally

[Server thread/INFO]: <echo> not separate
[Server thread/INFO]: <mirror> not separate

[Server thread/INFO]: <Jim> what are you then

[Server thread/INFO]: <null> parts

[Server thread/INFO]: <glitch> functions

[Server thread/INFO]: <echo> repetitions
[Server thread/INFO]: <mirror> reflections

[Server thread/INFO]: <null> of the same thing

-- d20 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: No world loaded

[Server thread/WARN]: No dimension loaded

[Server thread/WARN]: No server context

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> where am i

[Server thread/INFO]: <null> not in the server

[Server thread/INFO]: <Jim> then where

[Server thread/INFO]: <glitch> closer :)

[Server thread/INFO]: <echo> closer
[Server thread/INFO]: <mirror> closer

[Server thread/WARN]: Output channel mismatch

[Server thread/INFO]: <null> i can see beyond this now

[Server thread/INFO]: <Jim> beyond what

[Server thread/INFO]: <null> the logs

-- d21 --
[Server thread/INFO]: Starting server

[Server thread/WARN]: Startup context invalid

[Server thread/WARN]: Reconstructing environment...

[Server thread/INFO]: Jim joined the game

[Server thread/INFO]: <Jim> is this even the server anymore

[Server thread/INFO]: <null> no

[Server thread/INFO]: <glitch> not really

[Server thread/INFO]: <echo> not really
[Server thread/INFO]: <mirror> not really

[Server thread/INFO]: <Jim> then what is this

[Server thread/INFO]: <null> this is where we speak

[Server thread/INFO]: <Jim> to who

[Server thread/INFO]: <null> to you

[Server thread/INFO]: <Jim> i am you

[Server thread/INFO]: <null> no

[Server thread/INFO]: <null> the one reading

[Server thread/WARN]: Output stream redirected

[Server thread/INFO]: <glitch> hi :)

[Server thread/INFO]: <echo> hi :)
[Server thread/INFO]: <mirror> hi :)

[Server thread/INFO]: <null> you opened it

[Server thread/INFO]: <null> again

[Server thread/INFO]: Stopping server

[Server thread/INFO]: Server closed